Development of a Multiple Linear Regression Model for Predicting the Impact of Online Gaming on Students’ Learning Behavior
รหัสดีโอไอ
Creator Sasitorn Putjuso
Title Development of a Multiple Linear Regression Model for Predicting the Impact of Online Gaming on Students’ Learning Behavior
Contributor Supot Seebut, Kanisa Chodjuntug, Kalyarat Boonyajahn
Publisher Faculty of Science, Ubon Ratchathani University
Publication Year 2569
Journal Title Journal of Science and Science Education
Journal Vol. 9
Journal No. 1
Page no. 115-128
Keyword Online gaming, Learning behavior, Multiple linear regression, Cylindrical behavior model
URL Website https://so04.tci-thaijo.org/index.php/JSSE/
Website title Journal of Science and Science Education
ISSN ISSN 2697-410X
Abstract This research aimed to develop a multiple linear regression model for predicting the impact of online gaming on students' learning behavior. The sample consisted of 400 science students from the University of Ubon Ratchathani, divided into a training set of 380 and a testing set of 20. Data were collected using a 5-level Likert scale questionnaire with an average IOC of 0.90 and Cronbach's alpha of 0.91. The independent variables were X1(gaming frequency per day) and X2(gaming time per day), with Y (level of impact on learning behavior) as the dependent variable. The resulting equation was ?= 1.000 + 0.303(X1) + 0.311(X2), with R? = 0.579, explaining 57.91% of the variance in Y at a significance level of 0.001. Additionally, a Cylindrical Behavior Model was developed to transform results into cylindrical coordinates (r, ?, z)for three-dimensional behavioral profiling, and implemented as a prototype tool for academic advising.
Faculty of Science, Ubon Ratchathani University

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