![]() |
The Development of Problem-Solving Ability in Addition and Subtraction of Whole Numbers Not Exceeding 100,000 Using KWDL Technique Combined with Educational Games for Grade 3 Students |
---|---|
รหัสดีโอไอ | |
Creator | Prapaporn Nongharnpituk |
Title | The Development of Problem-Solving Ability in Addition and Subtraction of Whole Numbers Not Exceeding 100,000 Using KWDL Technique Combined with Educational Games for Grade 3 Students |
Contributor | Pranpreeya Thongmee, Paweena Khansila |
Publisher | Faculty of Science, Ubon Ratchathani University |
Publication Year | 2568 |
Journal Title | Journal of Science and Science Education |
Journal Vol. | 8 |
Journal No. | 1 |
Page no. | 81-91 |
Keyword | KWDL Technique, Educational Games, Problem-Solving Ability |
URL Website | https://so04.tci-thaijo.org/index.php/JSSE/ |
Website title | Journal of Science and Science Education |
ISSN | ISSN 2697-410X |
Abstract | This research aimed to 1) develop problem-solving abilities to meet a criterion of 70%, 2) compare learning achievement in solving addition and subtraction problems of whole numbers not exceeding 100,000, and 3) investigate the satisfaction of Grade 3 students with the implementation of KWDL learning technique combined with educational games. The sample consisted of 37 Grade 3 students from Bansiyaeksomdet School in Somdet District, Kalasin Province, enrolled in the first semester of the 2024 academic year, selected through cluster random sampling. The research instruments included a lesson plan, a test for mathematical problem-solving abilities, a learning achievement test, and a satisfaction questionnaire. Data were analyzed using percentages, means, standard deviations, and t-tests. The results indicated that 1) students achieved an average problem-solving ability in addition and subtraction problems of whole numbers not exceeding 100,000 with a score of 83.36%, which exceeded the established 70% criterion, 2) the mean Pre-test score was 8.54 (S.D. = 3.66), and the mean Post-test score was 12.78 (S.D. = 3.53), with the Post-test scores significantly higher than the Pre-test scores at the .05 significance level, and 3) overall, students reported a high level of satisfaction with the implementation of KWDL technique combined with educational games (x ? = 2.91, S.D. = 0.27). |