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<xml><bibliography><APA>Nipawan Navawatana และ Kyle Nathan Kohler. (2026) A Corpus-Based Study of English vocabulary to create a Karuta Card game, based on Part 2 (Question-Response) of the TOEIC listening test. &lt;i&gt;Aksara Pibul Journal&lt;/i&gt;, &lt;i&gt;7&lt;/i&gt;(1), 1-30.</APA><Chicago>Nipawan Navawatana และ Kyle Nathan Kohler. "A Corpus-Based Study of English vocabulary to create a Karuta Card game, based on Part 2 (Question-Response) of the TOEIC listening test". Aksara Pibul Journal  7 (2026):1-30.</Chicago><MLA>Nipawan Navawatana และ Kyle Nathan Kohler. A Corpus-Based Study of English vocabulary to create a Karuta Card game, based on Part 2 (Question-Response) of the TOEIC listening test. Faculty of Humanities and Social Sciences, Pibulsongkram Rajabhat University:ม.ป.ท. 2026.</MLA></bibliography></xml>
